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Champion of misfits, underdogs & that odd kid who always sat alone in the school cafeteria.
(Spoiler Alert: I qualify as all of the above.)

Rules + Sample Cards
The goal of the game is to gain enough experience to move forward from your pain. To do this you will draw two cards each turn from the draw pile. Then you may take up to 2 actions. Actions include fulfilling a pain card, playing a social card on another player, gaining a "life" card to win, or gaining experience points. After using a card to gain experience, discard it; if needed reshuffle the deck for more cards.
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